( * Taught in English)
Fall 2020
- (Prof. Park) ICE3016 – Computer Graphics.
- (Prof. Park) ICE4130 – Computer Vision
- (Prof. Hong) ACE1309 – Object Oriented Programming II
- (Prof. Hong) ECE7073 – Deep Neural Networks
Fall 2019
Spring 2019
Spring 2018
Fall 2017
Spring 2017
Fall 2016
Spring 2016
Fall 2015
- ICE3016 – Computer Graphics. Photo
- ACE1309 – Object Oriented Programming II.
- ICE7044 – * Computer Vision.
Fall 2014 and Spring 2015
- No lecture (sabbatical leave to MIT Media Lab).
Spring 2014
- IO202 – Linear Algebra for Engineers.
- KQ626 – * Advanced 3D Graphics.
Fall 2013
Spring 2013
Fall 2012
Spring 2012
Fall 2011
Spring 2011
- IO202 – Linear Algebra for Engineers.
- IO476 – Game Software Design.
- ITD09 – Multimedia (Computational Photography).
Fall 2010
- IO347 – Computer Graphics.
- IZ102 – Object Oriented Programming II.
- VN704 – 3D Robot Vision (Multiple-View Geometry in Computer Vision).
Spring 2010
- IO202 – Linear Algebra for Engineers.
Spring 2009
- IO202 – Linear Algebra for Engineers.
- IO476 – * Game Software Design.
Fall 2008
- IO347 – Computer Graphics.
- IZ102 – Object Oriented Programming II.
- KQ722 – * Special Topics in Image Processing (GPGPU using CUDA).
Spring 2008
- IO476 – Game Software Design.
- IZ101 – Object Oriented Programming I.
- IZ104 – Engineering Design.
Spring 2007 and Fall 2007
- No lecture (sabbatical leave to MERL).
Fall 2006
- IO104 – Application of Objective Oriented Programming.
- IO475 – Computer Graphics and Laboratory.
- AYA56 – * Topics in Computer Graphics. (3D Photography)
Spring 2006
- IO319 – Computer Algorithm.
- IO368 – Game Programming and Laboratory.
- AYA33 – * Computational Modeling and Algorithm Design
Fall 2005
- IO210 – Data Structure.
- IO475 – Computer Graphics and Laboratory.
- [Winter] IO364 – Application of Visual Programming in C++.
Spring 2005
- IO319 – Computer Algorithm.
- IO368 – Game Programming and Laboratory.
Fall 2004
- IO460 – Applied Mathematics for Multimedia.
- IO462 – Game Programming II.
Spring 2004
- IO310 – Computer Graphics and Laboratory.
- IO461 – Game Programming I.